This mission from way back in 2008 was one of the first maps created for TDM and was intended to showcase the game's capabilities.
The premise is pretty simple- get in to a rival thief's hideout, rob him of a valuable loot item, plant some incriminating evidence, and get out- but it's got everything you need in a nice short mission. The gameplay holds up well today.
The map's nice use of verticality is a highlight, with our intrepid thief Farrell clambering across rooftops and upstairs apartments to drop down into the target's front courtyard, giving a little taste of the Thieves' Highway segments that made the original games so fun.
Nowadays we might be accustomed to long, sprawling levels but this nifty little mission got TDM off to a great start.
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