Sammy, that low-life, thought he'd get away with setting me up with Truart's guards. Now that the Mechanists are all but disabled it's time for some payback. Word on the street is that some of th...
You're a stowaway. On board the Mechanist vessel 'The Turtle', hidden in a crate, bound for The City. Until something went wrong. Did the ship hit a mine? An attack from another vessel? Whatever, t...
Last month a bright streak lit up the night sky, brighter than any falling star I've seen. Whatever it was, it crashed far out in the south desert. Two days later rumors began to buzz around the ci...
Welcome to Stardawn City, the "Haven of Truth" as some call it. Heh, Truth... if there was so much of that around here, they wouldn’t need people like me. I am Steven Crane, a private eye. I do al...
Lord Bassett is planning to help the mechanists re-start thier building work by selling a builders chisel that he somehow aquired. Your job is to make sure this doesn't happen, while your there you...
Basso's sister has come into some money, and is planning to put it to good use by opening a cake shop. In order to succeed, however, she'll need to compete with the famous Oswald, whose patisserie ...
Arena Deathmatches are illegal in Hightowne, which seems to make them more enticing, even for members the City Watch. There is a deathmatch going on near you...check it out.
The jobs have been very slim lately. Garrett even had to take a room at a boarding house. But a job has come up that could pay enough to get him back into his own place. Lord Berlad is a local coll...
Later on in the night since Errand Boy, You've been sent a warning that the cops are coming to your room in the Inn to arrest you. You have the chance to enter the dockyard now, and try and find a ...
This mission takes place somewhere after the death of Constantine and before Garrett's adventures in Thief 2. The Mechanists have just begun their rise to power and the Hammerites are still in cont...