Topics regarding selected fan missions (any language is allowed, however English is recommended)
This is clearly unfinished, I like the architecture outside, inside no so much.
Loot target is frustrating, and gards not very challenging/interesting.
I ended up doing a silly run and collecting bodies instead.
Nice atmosphere with the party and then the poor Lord G.
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Wonderful buildings, exterior and interior.
Vertigo inducing climbs and dodgy jumps abound!
Short (can be very, very short) mission with plenty of opportunities to mantle.
This mission can be finished very early as the loot amount is optional so make sure you look around a lot before you head for the crypt.
forum Replies: 2 thumbs_up_down Votes: 3
The premise of Claire's Harbour is strong: Garrett - on behalf of Keepers - should find girl named Elise. Elise was selected to be future translator, but the ship with her presumably hit the sandbar and she's missing. The trace led Garrett to small seaside town Claire's Harbour in which he quickly learned that shipwreck was caused by pirates. No...
forum Replies: 0 thumbs_up_down Votes: 0
I completed this FM 2 times, once on Expert difficulty and the other on Mestro. "Twilights over Drifstone" is a great example of a fun mansion heist of reasonable length that doesn't "lock" you inside a single place for the majority of a playthrough.
The level, including the outside areas, looks great and is filled with intriguing secrets and...
forum Replies: 0 thumbs_up_down Votes: 2
As the title says...
At first I had problems with this mission crashing but the authors released a version without the intro and outro movies. This solved the problem for me - I'm very pleased to say.
Wonderfully atmospheric game. I enjoyed searching around for loot and the items required to fulfil some missions. I found all but 272 of ...
forum Replies: 0 thumbs_up_down Votes: 1
I absolutely love this mission. The atmosphere is amazing, supported by interesting readables, great music and great art design.
The balancing for me personally is just perfect, it's not too easy and not too hard. (At least on expert, haven't played the other difficulties)
Robbing the bank and finding the lock box keys beforehand is really fun...
forum Replies: 0 thumbs_up_down Votes: 0
Perhaps the McGuffin of Bloodstone Prison is not the best: after all, it's hard to imagine Garrett venturing to undead populated ruins of prison to return to his acquaintance his wife's brooch that this acquaintance lost while being held there as prisoner. Still, the level holds up well, even after 25 years after it's release date.
I think t...
forum Replies: 0 thumbs_up_down Votes: 1
There's strange thing with Autumn in Lampfire Hills that - even after more than 25 years (yeah, Thief FM making is THAT old) - it still plays good. Lampfire Hills city is small, but surprisingly alive and full of details. It helps that Purah understood lessons of his disappointing debut - Shadow of lord Rothchest: there are much less unfair "go...
forum Replies: 0 thumbs_up_down Votes: 2
i've never played Fan Mission like this. at the night of Christmas, Garrett has a few things to do, like hiring a cook, search 10 fruitcakes and destroy them to get the star ornament, then use 2 rope arrows to place the star on the top of the tree, no kill anyone at Christmas. i like that objective. no wonder this Fan Mission has a high rating....
forum Replies: 0 thumbs_up_down Votes: 2
This mission got it all, loot, secrets, the spirit of Christmas. No longer do you have to play A Thief's Holiday every year and feel at the end like you wanna shoot yourself because you can't find the last gemstone. In all seriousness the mission is amazing. It has a high production value, with both an intro and outro cinematic, plenty of Christ...
forum Replies: 0 thumbs_up_down Votes: 4
So, this mission is another of the mansion-city mix ones that seem to have gained popularity in the last years.
Your main objective is the classic mansion heist, but there are also some other things to do(depending on the difficulty). The mansion itself is nicely designed, nothing too innovative but that´s ok.
You also can gain access via diff...
forum Replies: 0 thumbs_up_down Votes: 2
It would be nice to have some more info on the difficulty and the length of a mission besides the already available genre tags.
I don't know what levels of difficulty and length there could be, maybe something like Easy/Moderate/Challenging or Novice/Intermediate/Expert for the level of challenge, which would admittedly vary whether you're gh...
forum Replies: 1 thumbs_up_down Votes: 1
I've enjoyed Twilights Over Driftstone a lot, but it's pretty obvious that the authors have rushed themselves to wrap the mission up for the Speedbuild Jam.
There is a very intriguing map here, with a slum and sewers section that have a very strong Source engine feel! The textures, lighting, brush work and the custom models create a fantastic...
forum Replies: 6 thumbs_up_down Votes: 2
Or, in layman's terms, WTF did I just play.
I don't know whether I'm frustrated or relieved that I couldn't finish the mission due to either NewDark or original design (I'm left with two non-working doors, both of which seem to be needed to progress, and no key or lockpick can open them)... On the other hand I don't know whether I'm amazed or...
forum Replies: 0 thumbs_up_down Votes: 1
Coming from the Bear Pits, the improvements are showing, although the backtracking gets a little tedious. The opening has a nice little trick up its sleeve, after which you're left with a bog standard early FM, boxy rooms and hallways that fortunately don't become confusing, a small map that won't take very long to complete, and enough gear to f...
forum Replies: 0 thumbs_up_down Votes: 0
AngelLoader required me to rename the .mis to a standard miss25.mis, otherwise a nice two-minute trip reminiscent of Constantine's. Rope Arrow your way to the top of the cupboard. No objectives, just check it out and be done with it.
forum Replies: 0 thumbs_up_down Votes: 0
While the mission feels unfinished, it has some neat ideas and a pretty good, albeit basic, story. I don't know if NewDark played tricks or me or if those are original bugs (or even if the instructions were just too obtuse), but the final stretch had me scratch my head with one objective in Expert seemingly not working, but not hampering complet...
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