Topics regarding selected fan missions (any language is allowed, however English is recommended)
A brilliant debut from Froghemoth. I hope we see more from them in the future. Unique setting, brilliant production values (with an opening cutscene) and an interesting atmosphere which doesn't stray too from stock Thief Gold. It can be completed in under an hour. I especially enjoyed the side-goal of collecting the four scrolls which requires ...
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Or it seems so. I suspect the author's idea was to lure the mechanist into her own traps. Maybe that's why there are several musical instruments here. However they don't work. In any case, a couple of traps are not enough to kill the mistress. So I guess the most creative way to do it is to blackjack her and then throw her body into the firepla...
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But there could be slight problems due to the sequence of your actions. If you get into the mansion without the missing lockpick, a lot of loot inside will be out of reach. On the other hand, if you get inside with a flask of balsam, then after finding that Whitman chick the mission will consider itself succesfully done and will suddenly end so...
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A very solid intro mission to the more known "Inverted Manse."
You start off a bit flustered as you discover that the options at the three difficulty levels are : start without a blackjack and a sword; a "kill everyone" objective; or a "steal 100% loot objective." Looks like standard gameplay wasn't on the menu. What's worse, initial areas l...
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Pretty unispired, I'say. And even if it's made by the band's fan there's an actual mistake here cause Iron Maiden's first album came in 1980 not 1981.
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...from the brilliant mind of nicked.
Mission 1 is more or less your standard Mansion mission, find the loot, secrets, evade the guard etc but nicked always adds bits to lift it above the average.
Mission 2 however is a completely different kettle of fish and, while using the same map as the first mission, nowhere is as easy to get to as y...
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that this mission has finally reached the recognition it justly deserves, can we talk about the hideous ambient horn wailing most of the time? Just the memory of it makes me want to kill the clarinetist/oboist?, the score author and the whole band repeatedly over and over. Always when I feel like going back to this mission I recount the wailing...
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An FM that alone rivals a main game add-on in scope, story and detail. A well-designed narrative that expands the story of the original and brings back the Mechanist sect with all its steamy splendor.
Especially the first third is very well done with not only a handful of interesting new arrow types right from the get-go, which completely sub...
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Nicely designed short mission.
I would've found all loot but accidentally smashed a gold vase with my sword. I didn't realise it at the time otherwise I would've reverted to an earlier save. I just watched a YouTube video to see what I missed as I was only a smidgen short of the total.
Anyway, me being clumsy and somehow smashing gold sh...
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Reasonably easy (I didn't ghost) mission. All loot found.
I struggled for a while to find an important switch but that's how a mission should be.
Recommended if you have half an hour or so to play a short, pleasant mission.
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I second Matt's review wholeheartedly. The whole level is intriguing in visuals, acustics, atmosphere and layout.
The puzzles are only wayfinding-related but I felt clever with every hidden entry and dark alcove I found.
Resources are very scarce but sufficiently balanced.
There were a bit too many locks to pick that had just nothing of...
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This mission tasks you with investigating the disappearance of Lady Agutt’s husband, who vanished after visiting a befriended family’s mansion. The house itself won’t impress you unless you’re particularly fond of cosy and compact spaces, but it hides several secrets waiting to be uncovered, along with a nice stack of loot to collect.
The unu...
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An excellent mission with bits of everything thrown in.
I couldn't fault anything. I didn't get stuck, had just the right level of difficulty, didn't have ladders that you can't step back on to. Very polished.
Some humour as well but in hindsight I should have blackjacked those singing drunks when I first encountered them...
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At it's best, this mission features some amazing atmosphere in combination with fun gameplay. It makes extensive use of in-game cutscenes to progress the story which itself is satisfactory but could've been fleshed out slightly further. Parts of it are actually incredibly well made and impressive even over a decade later, yet the total experienc...
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This one is short, so don't hesitate much about trying it out. There is not much in terms readables, or too much in terms of a story. Nothing about the mission's architecture is spectacular. But it pulls off the atmosphere superbly. There is just enough suspense without unnecessary drama, that you keep going until you're done. I just enjoyed it ...
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The lack of human presence , whiny burricks, patronizing manor lord, patrolling guards, hubbub of the tavern and modern steampunk boiler hiss , industrial machineries and clattering electrical generator makes this mission very zen. You are presented with an old building full of mold & moss, and withered trees. These beyond-repair structures/bui...
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Fun, short, and unique.
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