It turns out Gamall does not show up in the museum. When Garrett comes out, Artemus is outside waiting for him, asking Garrett to give him the Artifacts. Orland comes at that moment and decides to ...
The Shalebridge Cradle. It used to be an insane asylum, and before that, it was an orphanage. One night a fire started, no one knows how, and after that they left the place abandoned. If there's a ...
Orland's tunnel was right where I was told it would be. I haven't been in the Keeper Compound since my trial. It's a sprawling complex, right in the heart of the city, hidden by Glyphs. Orland has ...
The Keepers are waiting for time to stop on its own. But I think their prophecy needs a little push. The Stonemarket Clock Tower is so tall you can see it all the way from Auldale. If there's a way...
Looks like I've found the entrance to the "sunken citadel" Keeper Rafe talked about in his journal. According to him, the Glyph Key disappeared underground some time too long ago to think about. R...
The lead from the Abysmal Gale has brought me here - to the captain's seaside mansion. Well, former captain. Ol' Moira and most of his crew didn't survive their final voyage, but luckily for me th...
The Keepers want me to steal an object from the Pagans called the Jacknall's Paw. It's a mummified hand—charming. But then, what should I expect from a strange cult of unpredictable primitives who ...
St. Edgar's Church. This is where the Hammerite fanatics keep the Chalice, a so-called holy relic. It's what the Keepers are asking me to steal, if I want to see their prophecies for myself. The Ch...
I had my fence take a look at Lord Julian's medallion. Perry says the crest belongs to the Rutherfords, one of the oldest so-called Great Families, with a castle in South Quarter and a street named...
I got a tip last night from my fence, Heartless Perry. A nobleman named Lord Julian had some quarrel and showed up at a local inn well after nightfall, and in a foul mood. He's carrying a velvet ba...