★ 8 / 10 Still Life with Blackjack, 20. September 2023
★ 10 / 10 Robbing the Cradle, 20. September 2023
★ 7 / 10 Of Brethren... And Betrayers, 20. September 2023
★ 6 / 10 Killing Time, 20. September 2023
★ 6 / 10 The Sunken Citadel, 20. September 2023
★ 8 / 10 The House of the Widow Moira, 20. September 2023
★ 7 / 10 Into the Pagan Sanctuary, 20. September 2023
★ 6 / 10 St. Edgar's Eve, 20. September 2023
★ 6 / 10 End of the Bloodline, 20. September 2023
★ 6 / 10 Checking Inn, Cashing out, 20. September 2023
★ 7 / 10 Sabotage at Soulforge, 20. September 2023
★ 5 / 10 Masks, 20. September 2023
★ 9 / 10 Casing the Joint, 20. September 2023
★ 6 / 10 Kidnap, 20. September 2023
★ 6 / 10 Precious Cargo, 20. September 2023
★ 7 / 10 Life of the Party, 20. September 2023
★ 3 / 10 Trail of Blood, 20. September 2023
★ 5 / 10 Trace the Courier, 20. September 2023
Mission is quite good. But from what I really hated is that in this mission Garrett was allowed to murder dozens of his former colleagues. He wants to find the truth and perhaps redeem himself - but he is allowed to murder every single person inside. Storywise it's just stupid.
Mission ending is not so grreat - true. Would be different if TDS kept slowfall potion.
But rest of that mission is masterpiece. First half not having any enemy - first time you play you don't know that and it's scary like hell. But even replayability is great. Plus great reveal in the attic. This mission is culmintating point of whole TDS.
You rated it 1. Seriously? Then how would you rate "Escape!"? I admit that you might not like the Cradle, but rating of 1/10 means it is utter trash.