The Hunt is a fairly standard mansion romp with a little city bit that doesn't do anything wrong, but doesn't do anything particularly right either. The biggest problem with this mission is that there are lots of inoperable doors, especially sewer hatches, that both limit the amount of options available to break into the mansion, but also makes the mission quite frustrating after a while.
The mansion layout is mostly symmetrical and is quite nice overall, though it does get a bit repetitive. The basement has that kilometers-long corridor that is rather boring to play in. I'll say however that the alarm system is quite nice, and I did like the fact that the player had to steal a bow, which is not seen often.
Overall this is a rather average mission. It's not bad, but it's not great either.
(this review was originally written for the TDP 20th Anniversary Contest voting form on TTLG)
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star 6 / 10
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