A by the book fm - a few puzzles (not too difficult and not too easy) , overall simple architecture with a few more detailed sections here and there.The story is an afterthought used to steer the player through the level.
In typical Haplo fashion if you've snuck past most enemies by the end of the mission you'll have to deal with crowds of enemies.
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star 6 / 10
It's not a bad mission, just feels a bit skewed against the player as most of the factions featured are antagonistic to each other but equally towards the player although by the story logic (as you are aiding the leader of one of them at his own request), at least one of them shouldn't, which combined with the overall gameplay length and having to traverse the entire compound top to bottom time and again tends to get a bit annoying. Good overall.
One valid criticism however that can be had here is that both the overall concept and many ideas are *reused* (to say it politely) from other authors and various, including well-known missions (e.g. one peek at the statues in the beginning is enough to tell what will happen sometime into the game), which explains my rating.
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