The Power of Suggestion truly is Uncadonego's masterpiece. You start in a dark closet with no idea how you got there and have to make your escape, defenseless and utterly lost, in a bunch of well-lit rooms occupied by a few guards. You eventually find yourself on the rooftops and follow a funnily suspicious trail of items to finally get a grasp of what's going on. And that's just the beginning! This mission's layout is much less obvious than Thieves' Highway's, due to the facts that the street level is now also accessible, and that the layout itself is rather labyrinthine and obscure, allowing you to reach dizzying heights after a while. The cityscape is not too big but loops on itself quite a lot, which is always a nice thing to see. Some of the building designs are, again, exquisite, with a very 'Thief 2 done right' touch to them. They feel big and tall. Another nice touch is that you can climb up trees!
The mission is overall much harder than Thieves' Highway, especially in the initial section where you are unarmed. The mission features more precise jumps, more out-of-the-box thinking and more efficient AI placement, and some of the hidden areas can be quite tough to find and even tougher to get to. The story is particularly interesting but the least you know about it the better. Let's just say it's quite uncommon and original. As usual some of the conversations and readables are very funny.
Overall, this mission is brilliantly designed and really is a treat. It's one of those missions I never get tired of rediscovering. The first few minutes can be a bit harsh, but once you persevere and get your stuff back, you're in for a great experience.
(this review was originally written on TTLG)
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star 9 / 10
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