This is an incredible city mission that uses Thief's outro cutscene's aesthetic to the maximum of the Dark Engine's ability. This part of town is decrepit and swallowed by the looming Metal Age, with machinery and smoke everywhere. I have never seen anything quite like it and it works incredibly well. The lighting is approriately very dark which, coupled with the nightmarish visuals and crushing sound design, gives this mission an incredibly creepy vibe.
The mission itself flows well enough. The mission isn't big but uses and re-uses space extremely well. The layout is very open which gives players a lot ways to bypass certain areas or reach specific areas. The factory is a really interesting place that is well thought out overall. Each floor feels different, with the lower work stations being very dark and noisy while the offices upstairs are a lot quieter and better lit. The church is also a very nice place that feels pretty rundown. Difficulty is on point and the mission was never too hard nor difficult. It was a bit hard for me to figure out how to properly sabotage Tudor's machine, but other than that I didn't encounter anything too tough.
I don't have much criticism to add except that roombrushing is sometimes a bit rough which causes sound to leak through certain walls (especially in the factory), and that visual clutter can make navigation a tad obscure at times. Overall this is a really awesome mission that gets my highest recommendation.
(this review was originally written for the TDP 20th Anniversary Contest voting form on TTLG)
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star 10 / 10
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