One of the most classic experiences I've had playing an FM, an homage to "Life of the party" and full of lots of easter eggs and details. The whole mission felt like a true labor of love and I had a blast playing it. It was very well filled in for such a huge mission with so many buildings and rooms and I know I didn't find every nook and secret but some of the secrets that I did find were cleverly hidden but also possible to think out.
I've seen some criticisms about the map, and they are valid since I did myself get lost a number of times, but for the premise it almost works. Maps in thief have always been questionable at best and the details told you what kind of things to look for but it was up to you to figure out where they actually were. I imagine its difficult to make it hard enough to be pleasing but not so hard it becomes frustrating and they probably got a little too close to frustrating but I prefer that to a mission where you spend more time checking off boxes on the map than exploring.
I really appreciated how well mantling worked in this mission - as a rooftop mission a missed mantle can require a lot of reloads and breaks immersion but I had few issues with failed mantles and noisy ones (with a foot clop at the top for some reason) and that made it play smooth for me.
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star 9 / 10
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