Keywords: compact, daylight, sewers, pretty, FUN.
I just love the premise of TTLG's One Million Units contest, forcing us to appreciate how much can be packed into smaller levels if it's done right. This specific format is both a restriction and opportunity - mapmakers can spend more time on fleshing out the layout, the loot and the story. Cinder Notes does just that, providing at least an hour worth of crawling and exploration.
But the most outstanding feature, I believe, is the visual side of things. Pretty much all buildings, furniture and tiny details are reworked, improved and high definition. You can't mistake it for post-2010 AAA game, but it's not far from Source engine games either (VTMB, HL2, Left 4 Dead era). The valves are rusty, metal doors and handles visibly worn down, but the colors - oh boy, it's all so juicy and vivid! Sunset plays a huge role in this mission, casting long shadows (for your convenience) but also painting the beautiful, reddish scenery. It's marvel to look at, maybe the most handsome daylight level I've played.
The mission doesn't feel linear since you're free to explore from the get go, lockpicking your way to most areas. Sewers provide shortcuts, some places can be reached with rope arrow - as it should be. One not-too-hard puzzle and fairly easy objectives (even on Expert) make it perfect for beginners, if there are any.
The main goal, old seminary, has a distinct feel. On one hand it's brightly lit and crawling with City Watch, on the other - it has some mystery to it, especially when you get to explore its underbelly. Speaking of mysteries, The Cinder Notes leaves some questions unanswered and open to interpretation, nice touch. There are also some great readables scattered around, especially those about guard duties and placing bets - worldbuilding at its finest!
It's about all I can say without critical spoilers, so let's sum it up quickly. It's a fine, neatly constructed mission with clear goals, beautiful views and mediterranean feel. It can be completed in two different ways so there is potential for replay(s). Purist fans might be put off with relatively low difficulty and "modern" graphics, but I welcome the variety.
Especially recommended to those who want to have fun without pulling an all-nighter.
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star 8 / 10
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