A compelling murder mystery with loads of world-building and a creepy atmospere. The latter I was expecting before going into this, since I played "When Still" from the same author just before.
I had a great time in this one, because in a certain sense, it has alternative endings, depending on the difficulty you play on. Experts will be rewarded with a more round ending.
My favorite part was the rewarding "Ahh, this goes here!" effect that you often get in Point&Click Detective games. There was a lot of that in this FM.
The scripting was also quite impressive, with "cinematics", conversations and newly spawning enemies, depending on the situation.
The least enjoyable part of this mission was the mission items not making sense in their purpose. A lot of trial and error!
I had a lot of fun so thank you for making this!
thumb_up thumb_down Votes: 2
star 9 / 10
Confirm delete
Do you want to delete the entire topic?