Recipe For Turmoil is a bite-sized city exploration mission, but do not let it discourage you from playing, as it does everything bigger missions do and is just as good.
Built for the One Million Units contest, the mission makes smart use of limited space by circling its only street on itself and clever positioning of the landmarks. You'll get to explore the manor, some apartments, a shop, a Hammerite and clockwork towers -- all like in larger missions. Sure, none of them are big, but all the other staples are there: non-linearity, vertical exploration, a few hidden secrets.
The story is a simple heist job, but even here mission manages to spice it up a little with ambient tales told through books and scrolls like clockwork tower lady asking Hammerites for help with repairs, or a shopkeeper complaining about an unpaid debt. Small little secrets like severed Hammerite head and pagan paraphernalia hidden in some attic add to the atmosphere even more.
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