An obvious first mission for the author, architecture in the first part of the mission is very block and crude, most rooms are sparsely decorated and feel samey and as a whole the mission has no idea what it wants to be (there is a bar and cells with a torture rack in a LIBRARY).
The story is basic and uninteresting.
The second part of the mission while still not as well decorated has some well implemented puzzles ,the author has done some unique stuff with the audio.
The 2016 sequel Spear of Destiny is worth a playthrough , you're not missing out if you pass on this mission.
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