As Anna,the agent of the New Mechanist order we have to deal with some filthy pagans and rescue a kid.
The mission is bland and uninspired at the start , but as soon as you go underground the mission blossoms into one of the most unique looking missions you'll ever play.
The Quake 1 inspiration is obvious from the look and feel of the place - gothic with a strong hint of satanic.The great choice of background music elevates this mission from good to amazing .There are however problems, mainly the very high loot goal , while normally this would not be a problem in this mission most loot is hidden in places that no sane person would look for.Where to go and what to do is not obvious in quite a few places this is made worse with the need to backtrack a bit which adds to confusion.
Do yourself a favor - play this gem.
thumb_up thumb_down Votes: 1
star 9 / 10
Confirm delete
Do you want to delete the entire topic?