Lots of empty space with areas that lead nowhere and waste your time, some strange methods of progression that aren't clear, a few unusual moments that intend to incite the surreality of The Dark Project but come off as weird just for the sake of weird, poor level design decisions, and cramped, linear progression that bores and feels restrictive. I didn't get up to the second level. I played about half an hour of the first and gave up.
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