This mission is honestly pretty good. It's got some weird architecture (most notably, the green wool sky) But these combined with the genuinely well laid out mansion and secrets almost set the stage for this to feel like a play, or performance. I genuinely rather like it as a design decision, despite it clearly being a bad choice.
Unfortunately, the haunt in the crypt appears to be broken (prehaps a newdark thing) and the crypts are confusing and slow to navigate due to a ceiling that is exactly low enough to be frustrating. While I typically ignore bugs in these reviews, the general feel of the tombs dropped it from a solid 6, to a 5.
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star 5 / 10
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