This mission gives very poor first impressions, with a huge tavern full of drunk acolytes. This left me thinking that I was in for a bad time, and honestly, I was wrong. Once your in the temple itself, this mission is extremily enjoyable.
The temple is small, but not overwhelming cramped. You can easily sneak through all parts but the chapel area if you want to, and most of the patrol routes are fairly short. It's honestly fairly well designed.
There is nothing particularly amazing or impressive here, but it's all well made enough, and is well executed. There are also enough interesting and suprising elements that the mission has things that make it memorable.
That's not to say the mission is by any means perfect, the opening is, as mentioned, a bit weak, and the roombrushing is buggy in places. It's all pretty forgivable stuff though.
While this mission isn't going to blow you away, it is still worth playing if you are looking for a short hammerite mission.
thumb_up thumb_down Votes: 1
star 6 / 10
The chapel can be sneaked by, but with the use of water arrows
thumb_up thumb_down Votes: 0
Confirm delete
Do you want to delete the entire topic?