This mission was fantastic and laden with heavy atmosphere.
There were some fantastic ideas - whenever G is told to find X, he gets a note in the inventory regarding X.
This makes it very easy to remember most of the things you were supposed to do between play sessions - keyhunt authors take note!
I spent the first portion of the mission feeling well guided and carefully introduced to all the missions expectations of me without the nuisance of a tutorial. It was great.
The mission does begin to stumble at the midpoint, however.
There are several puzzle objects which must be used on things that are not readily obvious.
There is even one readable that seems to identify a specific use for a puzzle item that turns out to be a red herring - if deliberate this is awful and if it is a mistake, it is correctable. In future I'd like to see the author plant readables that connect the dots for each puzzle item by suggesting the correlation between the key and the lock. They were successful on about 75% of the objects in the mission, which is great, but I'd like to see a higher ratio next time.
All in all, thank you for a very enjoyable mission and I can't wait to play another of your'n!
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star 8 / 10
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