A shortish mission taking place in and around a dockside warehouse, Too Late remains one of the best examples of a warehouse heist the Dark Mod has to offer. With lots of cleverly hidden loot, well-constructed guard patrols, and nice side areas to explore, this mission is just plain fun.
It's an early mission in TDM's history and the visuals are unspectacular but they're enough to convey the atmosphere of a thieves' hideout in a crumbling warehouse and the architecture is sensible and has good detail for the time.
It's a fun mission, so go play it.
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