Okay, so from a technical standpoint this mission is very poor. There's no ambient light, so once you douse the torches big areas of the map are pitch black. The unfortunate Calidor can be snatched from his cell without opening the door. About half the map can be skipped because all the objectives are within about ten feet of the watch house's gates, and there is no loot to be stolen.
Yet for all these shortcomings there is still some fun to be had with this map. Sneaking is fair, rewarding advance planning, careful observation and (because of the pitch blackness) good memory. I enjoyed solving this puzzle more than some of the more highly rated missions from this contest.
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