A nicely built museum, unfortunately is the highlight of this level. Beyond that, it's a bog-standard heist with ambient lighting that's way too bright (at least, going by the light gem), keyhunting and secrets that are mandatory to complete the level, which is a personal bugbear of mine.
There is merit to be had beyond brushwork, though. The end of the mission has a fun sting in the tail, and along the way, there are a couple of interactables that involve some very light puzzling to combine them into useable items, with the best of them being a gas bomb, extremely reminiscent of Deadly Shadows.
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star 6 / 10
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