The third and final installment of "the Docks" series. This mission is really more like 3 missions squished together, the first thirdbeing a hammerite church, and the final third is a secret mechanist base.
Those two sections, are creative, and do enough cool things to keep me entertained.
The middle of the mission is taken up with a short pagan hedgemaze, which is the only part of the mission that isn't particularly fun (Primarily because it's large and boring.) however it's also very straight forward, and shouldn't be a major obstacle when travelling between the two actually fun sections of the mission.
Overall, this mission is solid, and even today does a few things that might catch you by suprise. It might not be one of the greatest missions ever, but it has good gameplay, and a nice amount of style.
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star 7 / 10
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