All mission that entered the 10th anniversary contest had to squeeze max content from a small size. This one does one better. It uses the thief difficulty system to set 3 small parts. Different spawns and items. Some exploration, some puzzle and some undead hunting ...with weird items. I can't say it's one of my favorites, but it deservers a high rating because of how clever it is done.
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star 8 / 10
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