While has its occasional little flaws, this mission is pretty good. The physics kinda fights the geometry here and there, and the texture work could be more varied in certain rooms, but overall, I really like the different areas we visit in this ~15 minutes long mission. A little city square, warehouse, sewers, boiler room, crypt, caves - all in one small package. Not a life changing epic adventure, but I can wholeheartedly recommend it for a small Thief session.
p.s.: a little reminder to less experienced players that you can backstab Hammer Haunts
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star 7 / 10
Author even made the tutorial of making TDS FMs based on his experiences with this mission: http://www.shadowdarkkeep.com/files/komagtutt3.htm
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Such a cool tutorial. I wish I knew about it during last summer when I made an attempt at learning DromEd, haha. But this makes me wish even more Komag had made more Thief 3 fan missions. Haven't played his other fms (yet?), but I think even this little project showcases some good talent.
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I guess Dark Radiant is more up-to-date and popular nowadays.
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