Played on impossible. You can't kill or knock-out anyone, so the mission turns into cat and mouse chases against guards. Thankfully, there are keys to lock them away and various routes to get in and out of the bar. It's a small map, but ,thanks to a great layout, you can experiment a lot. As one of the earliest FMs, it surprised me in positive ways.
Worth checking out.
P.S. For some reason, once you finish it, the game sends you to The Mage Towers mission from Thief Gold. With money you grabbed in Gathering at the Bar.
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