nicked once again serves us a variation of known themes that feels fresher when he does so - an abandoned Mechanist facility this time around. It's not a big mission, and the twist is visible quite early, but it accomplishes what it's trying to do, with a nice mechanical tweak at the end to boot. It baffles me how it was all achieved in such a short span of time! Clearly the work of a scene veteran.
Of course, it could use some refinement here and there, but for a SPEEDbuilding jam... a circa 6 weeks worth of work afaik... whew!
Give this one a try, if just for a change of pace from huge sprawling mansions, cathedrals, city districts, etc. Sometimes less is more.
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