This mission was released in a rush to meet the TDM 15th Anniversary contest deadline, and is clearly still somewhat unfinished. It's very short- with just two or three City alleys and a small but cool underground section- there is only one AI in the whole mission, and the last few rooms are disappointingly empty.
Nonetheless there's a few things to like about it. The mission really captures the feeling of the grimy, cramped City streets. Wandering around there is just plain fun. There's also plenty of enjoyment to be had in exploring the upper rooms and leaping from window to window.
The second half of the mission is a buried subcity, atmospheric yet cozy at the same time. Though small, the map does this part really well.
The authors have a good eye for detail and a knack for making the vertical aspect of the City alleys fun and engaging, and I look forward to seeing what they come up with next!
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