At first I thought "oh no, it's Wrichards, isn't it?", but it's actually a decently designed mission (for it's time). It's bizarre layout and blockiness without much sense of scale is a bit deceiving. In terms of gameplay it's not nearly as bad. It only contributes to it's "fever dream vibe", Hellbound-like maze.
There are things that feel unfinished, because they're kinda "there" without any purpose. Almost feels like the golden bones you had to collect were intended to be put into a grave in the graveyard with a wandering ghost. And the sword was needed to defeat the ghost.
Fine mission, I've seen MUCH worse from '99.
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star 4 / 10
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