The mission is pretty fun. It's not a looker, but very few from the early days are. It's quite large and reminded me of Cragscleft. There's a million objectives on expert, so you will need to collect a lot of stuff, get into a lot of things and, in the end, deliver a body. But the flow is nice, everything leads somewhere most of the time, it's quite balanced in terms of equipment that you find and it leaves you with a lot of options how to handle a situation. There's no abuse of any kind. There's quite a lot of marble, but it's used well.
If I had to complain about something, is that it's buggy in places, like guards being stuck in their beds or some other minor things. And there isn't anything unique or memorable. It's just solid level design, especially for it's time. And it's very much playable and enjoyable even today.
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star 6 / 10
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