Freeform gameplay at it's finest. You're tasked with a quite unusual (for a thief) mission - to assassinate and frame someone without stealing anything or touching anyone but the target. Couple of times I even grabbed stuff on autopilot without thinking - pure reflex, trained after many "standard" missions. You basically need to ghost, but without stealing. And it freshens up things considerably. There are many ways to do it, and you need to be careful and observant. It's simply a very nice challenge. But after some point the mission opens up even more, but that would be a spoiler.
Visuals-wise, it's a good looking early mission. It's boxy, but in satisfying way. Perhaps at times it has many empty spaces, but they aren't frequent. Some bugs feature stuck guards in random places after specific point in the mission.
The mission is quite memorable thanks to it's unusual goals and twists. Worth checking out.
SPOILER. You're ambushed and you need to escape a heavily fortified palace with all electic lights on and alarm blaring. Still need to kill the target, surrounded by a pack of guards, without killing a single guard. And grab a ton of loot, including an artifact. It's WILD.
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star 7 / 10
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