This mission tasks you with investigating the disappearance of Lady Agutt’s husband, who vanished after visiting a befriended family’s mansion. The house itself won’t impress you unless you’re particularly fond of cosy and compact spaces, but it hides several secrets waiting to be uncovered, along with a nice stack of loot to collect.
The unusually small scale of the house means any serious mistake will have all the residents running after you, and the selection of tools at your disposal is notably scarce (at least at the difficulty I played). This means that if you want a clean run, you’ll need to be on your toes. That said, there’s not much challenge in completing your objectives or collecting all the loot.
You’ll be greeted by a short briefing movie that introduces the story and the mission features several custom soundbites. Attentive taffers can even get some bonuses for completing side tasks. There’s also one very well executed jumpscare.
While the project’s small scale prevents it from being particularly memorable, it still offers an enjoyable playthrough. It’s a clean, if not breathtaking, straightforward little mission that makes for a calm evening’s entertainment.
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star 7 / 10
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