Schwaa / Baddcog (J. Knez)
Missions
Author
The purpose of this demo is to show you how to set up an objective of having an AI
goto a certain location using a QVAR Trap and a button.
You could have Garrett release a prisoner, when he gets to his distination the objective
will be complete. This would be good to have him follow the player there and the goal
wouldn't be completed until the prisoner was safe.
star 4.50
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