Living in the city has become somewhat difficult since the death of
Karras. The Mechanists know who killed him and have been trying everything in
their power to kill me. But I was in the city bef...
One day you receive a letter from your old friend Lacatar, who you worked for
a long time ago. He's a Grand Master of the Academy of Wizards so he is a rich
man... In the letter he speaks about ...
While up to his usual tricks, Garrett attracted the attention of a small group of Hammerite fanatics. He managed to escape a righteous pounding by climbing a tree and dropping down into Lord Richsh...
The local BurgoMaster has become paranoid... he believes someone is out to assassinate him. He has thus ordered all unsavory characters be locked-up... this included you! Now your stuck in a Hammer...
MISSION BACKGROUND
The sleepy city of Karrassina lies beneath the level of the sea and is situated upon land reclaimed from the central oceans by the mechanists before their timely demise. Sinc...
This mission takes place after Thief: The Dark Project but before Thief
II. Garrett hasn't pawned off Constantine's sword yet, and the Law and Order
crackdown in the city has yet to start. Also, ...
Word on the street is that there is a crypt nearby in the City that caters to the rich and powerful, and that it might be time to go explore it. Due to its high-profile clientele, it just might hav...
"You hear rumors of the Mechanists and the City Watch being seen together throughout the city lately.
Then someone tells you they are planning to ally forces and become one strongh...
"It's rumored that GumDrop was busted in an attempt to get into
Binfords tool vault last night, and is being held captive in a
back bedroom in Binfords Manor. I know you could care less about...
I've been hired by an eccentric but wealthy man called Ranfield to retrieve something for him. The object in question is a holy relic, the skull of St. Lambert. The man claims to be a distant relat...
A former Hammerite High-Prest, Bantar, stole three ancient artifacts from them and escaped to a reciently rediscovered ruins far away. These are ruins of an unknown people who lived under the grou...
You've got cabin fever. You're hungry. You've had nothing to eat for seven days but a few stale ships biscuits. Seven days spent stowed away in a cramped, mildewy cargo hold of the Hammerite ves...
Garrett is holed up in an old Keeper safe house.
His activities in his local part of the city has
drawn him too much unwanted attention. He is now
low on funds and equipment and must venture out...