City Horror Mages Novelty/Experimental Sewer Undead Warehouse
As hammer hits the stone We carve our words eternal Let our works relieve our burden As they endure the tooth of time So let our wisdom guide us From all that is infernal ~ A... Mehr lesen
In pursuit of a long-sought secret, the key to life everlasting lies deep within the recesses of an ancient athenaeum.
Dragofer, Bikerdude, and I proudly present our FM for the Christmas Connections Contest titled "Written in Stone."
Notes:
- TDM 2.10 Beta 5 or later is REQUIRED to play this mission. You can get the latest version here.
- This FM is a sequel to The Elixir. While it is not vital to play that before playing Written in Stone, there are some story connections.
- This FM may be more hardware intensive than normal. LOD settings can be set below "Normal" to improve performance on low-end machines by disabling certain features.
- Various areas will look better with shadow maps enabled at the possible expense of performance.
- This FM implements the func_peek mechanic, allowing players to peek through any door that has a keyhole on it by leaning forward. PLEASE NOTE: This function has been known to cause crashes for a small number of players in the past, likely due to using the 32-bit version of TDM. At no point in this mission is it required to use the func_peek mechanic; it is purely optional, so feel free not to use it.
As an entry in the 2.10 Christmas Connections Contest, the new features and assets used by this FM are:
Download:
This FM is available for download here:
Simply place the written.pk4 into your darkmod/fms folder and you're ready to go!
Credits
A big thanks goes out to Wellingtoncrab for making a beautiful city map, Narrator for their wonderful voice work, nbohr1more for creating the original story premise as well as a few readables, and Goldwell for animating the introduction to our briefing video!
A huge thank you also goes out to our beta testers: Goldwell, Wellingtoncrab, Kingsal, noodles, Krilmar, Garrett(Monolyth-42) ate0ate, and Mike_A. Thank you all very much for your keen eye to detail and great insights!
Asset Credits
Kingsal's Killer Assets
Wellingtoncrab's Wonderful Furniture
***PLAYERS BEWARE*** SPOILERS lurk in the depths below. We strongly recommend playing this FM first so you don't spoil the fun for yourself!
Edited by Amadeus Check out original thread here!
As hammer hits the stone
We carve our words eternal
Let our works relieve our burden
As they endure the tooth of time
So let our wisdom guide us
From all that is infernal
~ Archbishop Fargrave’s Prayer
It’s not often I get time to myself, and last night was no exception. While enjoying the warmth and comfort only a fireplace could bring, I heard a knock at my door. Before me stood a robed man with a glowing sash, shrouded in an aura of mystery. A mage. I don’t like working for mages. But before I could close the door on him, he muttered some words under his breath and suddenly appeared in my living room, making himself more than comfortable on my sofa. It seems we’ve gotten past the formalities. He’s here on business, and I had no choice but to listen to his offer. My client is looking for what every nobleman in Bridgeport is: the Elixir. Life everlasting. Ha! Life is too short to go looking for this fool’s errand, but when the mage dropped a bag of some of the finest gems I had ever seen, well, I changed my tune.
What my client is really after is the formula, and he tells me it can be found right in the middle of Bridgeport. He called this place the ‘Thistlewood Athenaeum’ and said it’s rather dangerous. I told him I’m no stranger to deadly traps and strange magicks, but the mage simply smiled and continued his story. I know better than to trust a mage, but I judge people by their gems, not their words.
I’ve been in this neighborhood before, and my client suggested I visit a pupil of his who lives in the tower on Black Willow Court. This pupil, he claims, has been gathering information on Thistlewood for years, so I should be able to find a clue on how to find it. He should be gone for the night, so I’ll make my way there first. I don’t know what to expect tonight, so I should also help myself to some tools in the nearby weapon shop. Once I’ve found my prize, I’ll need to leave the district from the sewers beneath the Blueberry Tavern. No matter what happens, tonight should be interesting. It’s time to get going…
star 8.14
Score: 95,28 / 100
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