Beasts City Escape Fog Hammerite Hardest Mansion/Estate Mazes Mechanist Miscellaneous Buildings Most Absorbing/Keep Busy Museum Novelty/Experimental Outdoor/Forest Phobic (Spiders/Heights) Puzzle Sci-Fi/Future/Modern/Other Worlds/Space Surreal/Bizarre Thieves Highway/Rooftop
"THE MYSTIC ESTATE": After a long night of foiling Karras' plans, Garrett settles down for a couple of days. As Garrett was trying to fix something to eat, he heard a voice coming from his windo... Czytaj dalej
GORT (Shaun M.D. Morin)
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"THE MYSTIC ESTATE":
After a long night of foiling Karras' plans, Garrett settles down for a couple of days. As Garrett was trying to fix something to eat, he heard a voice coming from his window. It was Basso. "The Mechanists are all over town, looking for you. One of them yelled out, where is that heretic, Garrett. The death of Karras will be avenged." Garrett paused to think for a few minutes. He then decides that he needs some more money for weapons due to the fact that the Mechanists are still on his trail. Garrett thinks to himself... "They may be far, but they will soon find me. I guess I could go out for some souvenirs." Then he says to Basso, "OK. Thanks, Basso. I guess I'll have to hide away for a while." As Garrett goes out for his usual stroll of taffing, he then notices an interesting estate. The house was rather big, almost surrounded by trees (well, at least at his point of view). This made Garrett think to himself, "Hmmm, I'll bet this place has a few things that are worth having." As Garrett approaches, he notices that this place has a few combat bots patrolling the estate. This didn't bother him one bit. As he looks around, he then thinks, "This shouldn’t be too hard. After all, I did easily waltz right in the first bank's vault effortlessly. Then I backfired Karras' plan right in his taffin face. But an even better example, I wrecked want-to-be god Constantine's plan to destroy mankind. Comparing to all of that, this house should be a walk in the park."
But what will be in stored for Garrett at this place?
Play it to find out...
"THE FOREST OF DESPAIR":
Finding a way out of this estate, Garrett enters a forest of some sort, thinking that this was the only way out. As he enters, he notices that there are two Mechanists lying on the ground, dead as a door-nail. Garrett wonders to himself of how did this happened. So, he enters the forest with caution. It's said that sometimes people will get lost within the forest.
Can Garrett find his way through the dark forest?
Help Garrett get through...
"THE CONTRADICTION OF THE BUILDER'S CHILDREN":
Where the F@#% is Garrett now!? Looks like that portal lead him into the future. How is he going to get back to his own time?
Help him out.
"THE DOOMSDAY PROJECT":
To know about this mission and the next one, just play the damn mission set, OK?
"THE UNSTABLE DESTINATION":
Can't tell you. You'll find out by playing the mission set.
3. The Contradiction of the Builder's Children
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