You know, I think the supposed 'forced ghosting' at the start is one mistake that makes people frustrated. The mission doesn't end if you get spotted, so running around dodging the blackguards is actually a viable strategy -- it's also much more enjoyable than trying to stay hidden, and you make much faster progress in escaping. But players are so conditioned to hide in Thief that this doesn't occur to most people. I love it; it makes you reconsider how you should approach situations, and sta...
I'm honoured to have received such an eloquent review. A pleasure to read, even taken independently of its incredibly kind score. I am dissatisfied with a lot of the mission's technical aspects, but I'm glad to have provided you so much enjoyment!
The least I can do is give you an answer. I started work on a second FM right after Compulsory Egress -- this is unlikely to be released soon, if ever. Since September, all my time in DromEd has been committed to working on The Black Parade (http...