Even on expert it doesn't present much challenge. Interiors aren't complex, guard isn't frequent, loud surfaces are rare. And you will certainly have plenty of opportunity to practice rope arrow. Overall look and atmosphere are neat and lore-friendly. Spaces make sense, but they aren't ambitious. It's really hard to get lost and amount of routes isn't overwhelming.
It's a good beginner mission. Recommended for novices or those, who don't like deviation from atmosphere and lore of original games.
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star 6 / 10
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