The Hammers are after an item called The Builder’s Rattle. It’s an ancient icon that was stolen by one of their own priests.
Thieving from a thief is always irresistible. No doubt this pries...
Picking up right where the accountant 1 left off, you meet with your fence to give him his necklace but unfortunately he changed his part of the bargain. Now you need to find another way out of the...
Now that I found the Horn of Quintus, I just need to wait for Farkus who's been out of town lately. In the meantime, I got contacted by some fence at the Grinning Boar. His boss, who wish to remain...
I had been contacted by one of my old associates to look into a rather intriguing, though simple case. It was about a certain Merchant Ravensmill, who ran a dockside operation in a remote part of t...
Business has never been so crazy good since this latest time. My last robberies have made me richer than expected. The rent is paid and due to my investments, I think it's safe to say it shall re...
Some days, things are not like we planned… Poor Webster… His son has been back from an expedition with a rare object. Alas, I need to pay my rent and it sounds that an such object is adequate for i...
Tonight is a big night at the Ramirez mansion! Many nobles, including Lord Bafford, will attend a party to drink and gamble. This means they should be carrying large sums of gold to gamble with. ...
I'm having difficulty pawning off the Horn of Quintus, and if I don't get a buyer soon, I'll be forced into the streets. That's an option I refuse to take. Seems what's selling lately is gold and g...
This mission continues the story of the thief Corbin, as he deals with the consequences of his actions against Sykes in A Score to Settle (though it is not necessary to play that mission first).
One of Lord Raputo’s lieutenants’s contacted me a few days ago. He said he had an interesting offer, an easy task at a very good price. I’d rather not be involved with the City Wardens, especially ...
Garrett stole lots of loot over the winter but doesn't find an independent fence. This is why he tries to find a certain Cutty, although no one knows where this guy lives.
Zealot’s Hollow. The pagans say it is a place of ancient magic. It was a holy place even before the first bricks of the City were laid. The City founders too knew the magic of the place—anyone d...
The spider weaves the curtains
In the palace of the King,
The mouse scurries in the wall
Where the Hammer choirs sing.
The owl calls the watches
In the mage’s silent towers,
The bat flies i...
The story takes place after the death of Father Karras.
An excentric nobleman contacted me a few days ago by the usual 'conventional' ways. He said that if I could snag an item called The Darkst...
A day, a man became an organisation's cheftain. This man wanted to make the city safe where crimes and thieveries does not exist. This man have used corruption against the men who have corrupted hi...
This mission is a sequel to "All Torc". "Stones and Glass Houses" takes places a month or so after "All Torc".
It has proven very difficult to find someone willing to buy the gems. Fortunately L...
A Score to Settle is a small to medium sized mission, where you set out to find and humiliate the leader of a rival gang. It is meant to be a challenge to players who are familiar with TDM, and is ...
East of town, by a pass in the mountains, lies a small fortress. The Builders once used it as a training camp for their archers. Their needs outgrew the small outpost years ago and it was sold to a...