Tematy, dotyczące wybranych fanmisji (dozwolony jest każdy język, choć preferowany jest język angielski)
...masqueraded as a standard Thief level with guards and other expendables inherent to this particular engine. Question is, whether this puzzle on puzzle and if in doubt throw in more puzzle doesn't create a self-contained non-euclidean inverted space that is about to devour itself in a poof of non-calculable negative singularity (the end of wh...
forum Odpowiedzi: 0 thumbs_up_down Głosy: 0
I played this a while back so I thought I'd give it another try and see what I missed first time around.
I spent a lot of time exploring most of the buildings but still ended up 1000 short on loot and 2 secrets missed.
As always (in my experience) with Nicked's missions, almost faultless gameplay and atmosphere.
Due to my unreliable me...
forum Odpowiedzi: 0 thumbs_up_down Głosy: 0
I played this mission a few days ago, it took me about 3 days to finish mostly because some parts of the mission are very hard and frustrating. Let's start with the Inn where the starting point is. If you draw any weapons and attack the inhabitants you fail the mission. But even after you exit the inn on the streets nearby if the inhabitants fo...
forum Odpowiedzi: 3 thumbs_up_down Głosy: -5
Does anyone have another mirror for this? None of the links in the forum seem to work either
forum Odpowiedzi: 2 thumbs_up_down Głosy: 2
I played this mission this afternoon and boy this was a very good experience! This mission feels big and mazelike but is very smart designed, you find the objectives any path you choose, and most important you are not running in circles. After almost 3 hours of exploring I was tired but satisfied that I could complete everything. I liked the mo...
forum Odpowiedzi: 0 thumbs_up_down Głosy: 0
Acquiring New Ventures is sick as hell from front to back.
ANV is a wonderful mix of modern linear/cinematic level design and more classic, open-ended Thief LD. It continually fluctuates between guided design and nonlinearity in a way I found consistently engaging and deftly handled, which is partly due to the fact that every single beat of...
forum Odpowiedzi: 0 thumbs_up_down Głosy: 1
The Tomb Of Saint Tennor is a short, two-mission campaign with a mostly plain, boxy map design that is elevated by its haunted house type atmosphere. The first mission in an abandoned monastery is mostly linear, but the second puts you in catacombs and noticeably opens up. Sadly, overall the campaign feels quite average. You've seen it all be...
forum Odpowiedzi: 1 thumbs_up_down Głosy: 1
This missions looks really good but none of the links seem to work?
Did it get taken down?
Would be a real shame since I would absolutely love to play the FM.
Anyone else have a mirror, link, or torrent would greatly appreciate it :)
forum Odpowiedzi: 1 thumbs_up_down Głosy: 0
This is one of the funniest missions I’ve ever played - in both senses of the word. It’s genuinely fun to play, and it constantly made me smile.
The mission was created for the Classic Thief Experience Contest and tries to imitate the style of The Sword and the infamous secret blooper reel. The level is filled with trippy architecture, but m...
forum Odpowiedzi: 0 thumbs_up_down Głosy: 0
This is the worst rated mission on this site, and for good reason.
The author of this mission, Dront, made it back in 2005 along with a few other equally poorly received missions and released all of them in 2008. While he does have one decently rated mission to his name, he will mostly be remembered for the bad ones.
So why is this missio...
forum Odpowiedzi: 0 thumbs_up_down Głosy: 1
I played this mission today and I was pleased with what I got. This mission is simple, there's no fancy architecture but it does all the things well, no frustrating bits, just a relaxing experience for a nice evening. I finished it in less than an hour but was very enjoyable. I hope the author will make more missions in the future. Good job Tri...
forum Odpowiedzi: 0 thumbs_up_down Głosy: 2
I played this mission today and it started very promising with top quality graphics and gameplay elements. I liked the small quarter of the city around the warehouse. That was fun to explore. All was ok until i reached the sewers in the second part of the mission (after we met the pagan woman) after this i was expected to quickly find my way o...
forum Odpowiedzi: 1 thumbs_up_down Głosy: 1
I wasn’t sure whether to give this mission a 4 or a 5, but in the end I settled on 4, mainly because it commits two unforgivable sins. But let’s start from the beginning.
The story kicks off when you kick a ball too high and it lands somewhere on the grounds of an old castle (which, interestingly, is based on a real-life location). The castl...
forum Odpowiedzi: 0 thumbs_up_down Głosy: 2
The only entertaining thing is that you get infinite fire arrows. Other than that it is a waste of time.
forum Odpowiedzi: 0 thumbs_up_down Głosy: 0
Sometime in the late 90s, it's Sunday and you're sitting around your room bored contemplating playing Rollercoaster Tycoon or The Incredible machine - but then it hits you, you remember you had picked up an issue of PC Gamer last Friday and hadn't looked through it yet.
You open it and in a plastic holder stuck to the card stock of the fron...
forum Odpowiedzi: 0 thumbs_up_down Głosy: 6
This is a pretty great, if not straightforward mission. Very impressive level design considering it was the author's first foray into Dromed. It's a pretty small map, but you wouldn't be able to tell with how much ground they packed in to it, and they do a great job of capturing the windy, twisty feeling of the City streets.
Something to bewar...
forum Odpowiedzi: 0 thumbs_up_down Głosy: 0
Its much more polished and well done mission compared to the recent FM's from other authors( hotel clair de lure and ashcombe house). I'm huge fan of the puzzle missions , I think the little puzzle elements should be in every mission ;) this puzzle is ok .
In my opinion the pathing of guards, narrow hallways and a lot of marble floors( and we ...
forum Odpowiedzi: 1 thumbs_up_down Głosy: 2
Could have been better!
forum Odpowiedzi: 1 thumbs_up_down Głosy: 0