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The Trickster of legend is dead -- if not by your hand, then because of it. But saving the world is not a profitable venture. Your name remains unknown, and your monetary problems unabated. ... Read more
David Moore
Missions
Author
The Trickster of legend is dead -- if not by your hand, then because of it.
But saving the world is not a profitable venture. Your name remains unknown, and your monetary problems unabated.
Perhaps Fate has something in mind for you, though. Your tight finances have forced you to accept a dangerous job from a infamous clan of corrupt nobles. The Feldrake family have been City Wardens for as long as you (or anyone else) can remember.
It's a shame that their eldest son, Rupert, was killed by his brother over a game of cards. It was unlucky when the City Watch - a loose conglomerate of Warden-run guards - carted off his body to their precinct headquarters before the family could invent an alibi and dispose of the body. Ther servant who called the Watch has already been taken care of, but quicker action will be needed reverse this turn of events. If Kourgan - the fierce and independent commander of the Watch - has the body, he has the evidence of the crime, and the Feldrakes have no desire to lose two sons in one night...or to show their fellow Wardens any weakness.
That's where you come in. Break into the City Watch headquarters. Steal the body - wherever it may be. Get out alive. And be careful of Kourgan. The man is rumoured to be deadly with a blade and to keep a keen eye on his men. The Wardens barely have control of him as is. If you were to be caught on the City Watch's own ground, punishment would be swift and most likely terminal.
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