★ 9 / 10 A Shadow on the Water, 26. Mai 2024
★ 9 / 10 Rogues' Lair, 20. März 2024
★ 8 / 10 A Thief's Training, 17. März 2024
★ 8 / 10 Iris, 10. Oktober 2023
★ 8 / 10 Legacy of Knoss, 20. September 2023
★ 7 / 10 The Scholar's Hand, 20. September 2023
★ 8 / 10 Intertheft, 10. September 2023
★ 8 / 10 Condemned Catalogue, 9. September 2023
★ 7 / 10 Into The Maw Of Chaos, 9. September 2023
★ 5 / 10 Strange Bedfellows, 9. September 2023
★ 8 / 10 Escape!, 9. September 2023
★ 9 / 10 Return To The Cathedral, 9. September 2023
★ 6 / 10 Undercover (TG Version), 9. September 2023
★ 10 / 10 Song Of The Caverns, 9. September 2023
★ 9 / 10 The Lost City (TDP Version), 9. September 2023
★ 8 / 10 The Lost City (TG Version), 9. September 2023
★ 6 / 10 The Mage Towers, 9. September 2023
★ 9 / 10 The Haunted Cathedral, 9. September 2023
Hey there, thanks for the review. I'm going to release an updated version of the mission very soon that contains dramatic performance gains thanks to a new, experimental lighting optimization process. It should be minimum +30 frames per second for pretty much everyone.
We use a combination of stock textures and some custom ones that still mesh well together, so this may be why some textures may appear lower res.
The Black Parade isn't compatible with graphics mods. The campaign was not designed with any of them in mind. You can still use them if you want but you'd have to do it manually.
It's a very interesting mission because it really, really looks like a lost mission from Calendra's Legacy, using mostly the same texture selection, similar sounds and built very similarly to both A Meeting With Basso and Midnight in Murkbell. I think it's a fantastic mission and it's crazy the author tried to make it under Olddark when you consider the sheer scope of it.