Nie idzie tej FMki nie docenić, jest to zdecydowanie arcydzieło.
Ah, don't worry about it - seriously. Especially in case you've interpreted the "Thanks to Mike" part at the end of my review as a cynical epilogue :'D It wasn't.
I usually enjoy studying things even when I happen to find them flawed - partly because nothing is perfect, but also, it's one good way to learn from the mistakes of others - even though I'm not planning to design Thief fan missions, it just helps me appreciate the exceptional ones in a more nuanced way (by the way, being able to f...
Yes, I agree that keyhunt stuff in this mission could be a problem. I'm really sorry, it seems I made wrong offer.
You said also that you like small missions and with less amount of keyhunt stuff. There are some of them you might be interested in - 72-hours contest missions Vanishing Point (for T2) and also - maybe - bigger Dirty Money (for TG). The latter though could be a bit of tangled and labyrinthine in some sections. Zontik's mission, Upside Down is also small - and unlike his other...
Thanks for the recommendations, Mike! For some reason I've never heard of these two before. Meanwhile I already played Cabot and planning to publish a more detailed review on its page, I think there are quite a few aspects worth to analyse. Avoiding Mistrust is definitely on my playlist for a next session!
I played them long time ago, and agree about The Walk. Bad Feeling was also ok, but I recall that something in it (loot goal, I think) was frustrating. Also - have you played Cabot and Avoiding Mistrust? They aren't small, but more like small-to-medium-sized mansion missions in vein of Lord Bafford Manor.