★ 7 / 10 The Dark Mod Training Mission, 4. August 2024
★ 4 / 10 Profitable Lockdown, 20. Juli 2024
★ 9 / 10 The Seven Shades of Mercury, 19. Juli 2024
★ 7 / 10 A Better Tomorrow, 16. Juli 2024
★ 8 / 10 Broken Triad, 12. Juli 2024
★ 8 / 10 Broken Triad, Part 2: Tempest Isle, 12. Juli 2024
★ 7 / 10 Broken Triad, Part 1: Arkford, 11. Juli 2024
★ 8 / 10 Rogues' Lair, 10. Juli 2024
★ 8 / 10 Fables of The Penitent Thief, 2. Juli 2024
★ 9 / 10 The Unseen, 27. Juni 2024
★ 7 / 10 A Shadow on the Water, 25. Juni 2024
★ 8 / 10 Mysteries of Tolham, 25. Juni 2024
★ 7 / 10 The Music of Sibel, 20. Juni 2024
★ 8 / 10 A Thief's Training, 19. Juni 2024
★ 7 / 10 Lingering Whispers, 16. Juni 2024
★ 7 / 10 Volta and the Stone, 31. Mai 2024
★ 6 / 10 Calendra's Cistern, 6. Januar 2024
★ 8 / 10 Arcane Sanctum, 14. Dezember 2023
As for your last point I had the opposite experience, the maps in M4 gave you nearly perfect information. I agree it was visually intimidating due to darkness and verticality, but navigation certainly wasn't a problem (or maybe I misunderstood your point). I completely agree it was needlessly large and dragged towards the end.
I would recommend Lingering Whispers (from a quick glance it seems you haven't played it), the gameplay is quite compact and puzzle based. You could easily spend an hour on the puzzles alone.
Another one is The Dragon's Claw, most players get annoyingly stuck within couple minutes I think (me included). Just be aware to make some hard saves in the first mission, one of the puzzles can get bugged.
Both missions are actually high tier and visually appealing, but definitely not for everyon...
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