While you can´t argue about taste and preference, and not liking certain scenarios is a matter of that, the explanation is so wrong and a bold statement. In that way I could also argue the Pagans are nonsense because they aren´t part of "society". Undead were always part of the Thief universe, and Thief was in fact intended to be spooky(the devs said they were inspired by Diablo), and they play their role as evil force. They aren´t comparable to guards, they are just enemies that fight everyt...
I tried to edit the rating but it didn´t work, therefore it seems the site created several topics.
I have to admit, it seems a bit harsh, but then after thinking about it seems fitting. When climbing to a window after several tries with falling to death, dealing with a bowmen only to snag a couple of coins or a 15G goblet in an otherwise empty room, I can´t get too enthusiastic about it.
I quite like zombies because they are different from so-called "living opponents". They react differently, express themselves differently. While I clearly understand that it may be confusing and enraging for many people, it refreshes gameplay and makes in more variable: I need to develop other tactics, listen to reactions of them because I should understand where and when they are noticing me. It is different experience overall. So I have no problems with rating of "Where the Unknown Lurks"))...