Shadows of Eidolon is a classic bite-sized romp through some pitch black sewer tunnels. For the most part it is pretty enjoyable. The mapping is pretty basic but the linearity of it helps avoid getting lost in any of the pitchblack areas. To help see, the normal blackjack is replaced with a permanent effect default Thief flare. This single objec...
This mission at first reads like it's the typical mansion raid owned by a lord with a closet of skeletons (sometimes literally). However, there are a few things that set it apart--
Easiest place to start is the setting. The whole area the mission takes place in what feels like Thief's version of an opulent Venetian canal, complete with wooden...
This little bite-sized mission will have you exploring this well detailed and easy to navigate ship, wondering when things will go wrong. Well, it doesn't take long before the inevitable happens, and our hero is forced to ghost their way through tight tile/metal corridors whilst stalked by horrors just a hair's breadth away.
Overall, I enjoye...
The true rating for this campaign is more a 9.5/10, but I had no qualms rounding up just for the sheer mastery of mapping, community collaboration, custom content creation, and storytelling on display.
As mentioned in the title, The Black Parade is a essentially a full-fledged expansion for the original Thief game in the same vein as T2X was ...
If you ever wanted re-live the casino heist in a movie like Ocean's 11, this is the mission to do it. Incredibly detailed from top to bottom, and very challenging with a new array of gadgets and gameplay mechanics to wrap your head around. Really makes you wish the CoSaS campaigns were able to be continued.
This mission starts with limited fr...
The setup is great: as a young Garrett we must pass one final test in order to become a full fledged Keeper. We must navigate our Thief version of Hogwarts and complete various objectives on a marvelously detailed, sprawling map. Many well written readables can be found everywhere and invading the dorm rooms in order to nose into the private mat...
This mission is definitely one of those adventure type missions that purposefully chose not to focus on any loot or stealth, gameplay but instead act as sort of a Thief based walking simulator.
The strength of this mission is the setting; Mars! The design of the spaceship you begin on contains many clever uses of the standard Thief assets, as...
As mentioned in the title, this FM gets a full playthrough out of me at least once a year. It's always a great time when the absolute banger of a mission intro begins. And let's get the only potential negative out of the way early-- besides the mostly straightforward puzzles, the gameplay is very shallow. There is no combat, and there are no loo...
This mission is definitely a guilty pleasure of mine. I'm a sucker for the ordinary mission gone awry, and this FM has that feeling in spades. It's also one of the few FMs that make my very modern computer seemingly struggle to keep good frames when overlooking certain areas.
Whether you enjoy this mission or not depends on your tolerance for...
The setup and execution of the 1st mission in Broken Triad is one of my favorites ever. The atmosphere is cozy but there is a haze of dread in the air that only grows as you unravel the mysteries of the town block that is your initial playground. The gentle snowfall outside does little help assuage the tension that slowly grows and grows as you ...
This is one of the earliest FMs I ever played and certainly enjoyed it at the time, and still do. There's a great sense of vulnerability in the start after having lost most of your equipment. The layout of the mansion you're robbing is easy to follow, and well detailed. The story very much develops into a true mystery once some information into...
Death's Cold Embrace is definitely one of the best FM campaigns out there, it's got everything your ordinary taffer would want: Tons of loot, a fairly epic storyline of love and loss, and as a bonus-- a couple moments of underpants soiling terror, especially in the first mission which overall is the real capstone in this campaigns quality.
Th...
There isn't much sneaking, or story for that matter, but I find it hard to give this small campaign a bad or average rating.
The sense of time is absolutely great, and FMs that take place in modern or near modern timelines are very few and far between. Consider this more an adventure FM than a stealth one and you'll have a good time exploring...
If you like robbing those religious fanatics blind this is the one for you.
The impressions of the mod at first make it seem stock standard (arrive on the streets a fair distance from your main objective, and find a way in), and in a way that is definitely true, however this mod is a good example of the difference great execution can make.
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Without giving too much away this is a must play for any Thief horror fan.
The mission itself isn't overly complex or complicated, with very simple objectives and a standard city type of layout. However, black and white aesthetic is pretty unique, plus the horror and tension in this mission is greater than the sum of it's parts and helps carr...
This mission has long been a personal favorite of mine for a few reasons...
The atmosphere is utterly dark and grim , not only thanks to the location the game takes place and the normal grimy DrK textures, but the story in general. There are only a handful of FMs that get so nihilistic and hopeless but it adds so much to the situation. The su...
As mentioned by the other users, this mission is basically ANIR 1 with improved gameplay, puzzles, and overall a more spacious layout compared to the first mission.
The atmosphere is thick with dread no doubt, but I absolutely love the start of the mission that takes place in a neutral area where you can take in the sights and not worry about...
This mission in general has an overall decent, albeit claustrophobic layout, and the typical suffocating atmosphere typical of DrK even in his early days. The climax of the mission is fantastic, and the main manor of the lord in which in takes place his extremely creepy.
However, getting to that climax is an exercise in frustration, as most o...